using UnityEngine;
using System.Collections;

public class ResManager : MonoBehaviour {
	
	private static ResManager instance;
	public static ResManager GetInstance(){
		return instance;
	}
	// Use this for initialization
	void Start () {
		instance = this;
	}
	
	// Update is called once per frame
	void Update () {
	
	}
	public IEnumerator Load(string url,ResGameObject obj){
		obj.obj = Resources.Load(url);
		yield break;
	}
}
